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Where scientific research and gaming intersect for advancement.
The Science
Doctor Analyzing X-Rays

S-CNI™

Semi-Concious Neural Interfacing is our proprietary process for defining brain signals.

Lines Of Code

H-IVE™

We are developing Hyper-Interactive Virtual Environments which are vital to our future applications. 

Woman in VR Room

C-IVR™

Cognitively-Immersive Virtual Reality is our flagship product and our ultimate goal. 

Data Center

S-EED™

The bi-product of our research and the most important for the scientific fields is our Simulation-Extracted Engagement Data.

The Game

What does a video game have to do with science?  How can the two intersect so we can learn more about the brain while moving closer to what many gamers are waiting for—full immersion.  The game we’re designing will both fund and feed our research.

VR Goggles

Early Access

Our early access data collection gaming project serves to collect necessary data and capital for the development of C-IVR™. During this early access phase of our project we will invite the users to submit concept art, create 3d assets, and give feedback. In addition, early access users will receive many in game benefits that will only be available to them. 

Full Title Game

It will take us time to develop the game that we all want, but with this game comes a plethora of opportunities. Our goal is to develop a title game with our C-IVR™ technology, where you will be able to play this game that you have helped us build with only your brain.

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